#ifndef GameStateInit_h__
#define GameStateInit_h__

#include "GameState.h"

namespace lj
{
	class GameStateInit: public GameState
	{
	public:
		GameStateInit();
		virtual ~GameStateInit();

		virtual void Update();
		virtual void Init();

		virtual bool IsFinished() const { return true; }
	};
}

#endif // GameStateInit_h__